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Later, [[Dave Arneson]] adapted the Braunstein type scenarios to [[Fantasy wargaming]] using the ''[[Chainmail]]'' rules. In collaboration with [[Gary Gygax]], these games became ''[[Dungeons & Dragons]]''.
 
Later, [[Dave Arneson]] adapted the Braunstein type scenarios to [[Fantasy wargaming]] using the ''[[Chainmail]]'' rules. In collaboration with [[Gary Gygax]], these games became ''[[Dungeons & Dragons]]''.
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==Links==
 
==Links==
 
[http://arsludi.lamemage.com/index.php/104/braunstein-the-roots-of-roleplaying-games/ Ars Ludi article on Braunstein]
 
[http://arsludi.lamemage.com/index.php/104/braunstein-the-roots-of-roleplaying-games/ Ars Ludi article on Braunstein]
   
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[http://theoryfromthecloset.com/2010/08/30/show060-interview-with-david-wesely/ Interview with David Wesely]
 
[[Category:History of role-playing games]]
 
[[Category:History of role-playing games]]

Revision as of 19:22, October 27, 2010

Braunstein was a proto-RPG run by Wesely with Dave Arneson as a player. While designed as a wargame, the players were given the roles of people in the city. Over a succession of four campaigns, Braunstein evolved into the freeform style of game we now know as a role-playing game.

Later, Dave Arneson adapted the Braunstein type scenarios to Fantasy wargaming using the Chainmail rules. In collaboration with Gary Gygax, these games became Dungeons & Dragons.

bayes


Links

Ars Ludi article on Braunstein

Interview with David Wesely

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