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− | A '''build''' is a particular construction of a character in game |
+ | A '''build''' is a particular construction of a [[character]] in [[game mechanic]]al terms. It usually refers to a choice of [[class]], various optional [[traits]], and a specific set of tactics or character goals. For instance, a [[spiked chain]] wielding [[fighter]] is a specific kind of fighter who takes [[feat]]s to optimize his use of that weapon. |
Builds don't usually refer to [[point-based]] characters. Instead, the term might be used to refer to a construct such as a specific [[power]]. However, the ''build'' is still used as a verb to describe creating a character in mechanical terms. |
Builds don't usually refer to [[point-based]] characters. Instead, the term might be used to refer to a construct such as a specific [[power]]. However, the ''build'' is still used as a verb to describe creating a character in mechanical terms. |
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[[Category:Terms]] |
[[Category:Terms]] |
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[[Category:Character creation]] |
[[Category:Character creation]] |
Latest revision as of 09:30, 10 July 2020
A build is a particular construction of a character in game mechanical terms. It usually refers to a choice of class, various optional traits, and a specific set of tactics or character goals. For instance, a spiked chain wielding fighter is a specific kind of fighter who takes feats to optimize his use of that weapon.
Builds don't usually refer to point-based characters. Instead, the term might be used to refer to a construct such as a specific power. However, the build is still used as a verb to describe creating a character in mechanical terms.