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RPG Museum
RPG Museum
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  • Basics of play
    • What actually happens?
      • Gather at a (real or online) table
      • Play the game
      • Narrate what happens
      • Follow game rules
      • Chat with friends
      • Talk like a normal person
      • Play for a while then stop
    • Who participates?
      • Players
      • GM
      • Group:
    • Who do we play?
      • Character
      • Player character
      • Non-player character
      • Character creation
      • Character voice
      • In character
      • Out of character
    • How does the game create story?
      • Story
      • The fiction
      • Campaign
      • One-shot
      • Scene
      • Encounter
      • Confict
    • What are the rules for?
      • Rules
      • Game mechanic
      • Resolution
      • Trait
      • Action
      • Rulebook
      • Supplement
    • Where does the story happen?
      • Game world
      • Setting
      • Genre
      • Lore
    • Aren't there dice too?
      • Dice
      • D20
      • D6
      • D8
      • D10
      • D100
      • D12
  • Game design
    • Statistics
      • Attributes
      • Skills
      • Approaches
      • Affiliations
      • Emotions
    • Safety tools
      • X-Card
      • Safety tool
      • Script Change
      • Lines and veils
    • Hit points
    • Initiative
    • Dice pool
    • Degree of success
    • Promise
  • Theory
    • Social contract
    • Lumpley Principle
    • Fruitful void
    • IIEE
      • Intent
      • Initiation
      • Execution
      • Effect
    • Bell curve of experiences
    • Stretch
    • Spotlight
  • Culture
    • Specific RPGs
      • Apocalypse World
      • Blades in the Dark
      • Dungeons & Dragons
      • Fate Core
      • Smallville
      • Talislanta
    • Actual play
    • Game tales
    • itch.io
    • No fascists
    • The Gamers: Dorkness Rising
    • RPG Museum Community
  • Explore
    • Recent Changes
    • Random page
    • Community
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Content

Play

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This category is for pages relating to the activity of playing RPGs.

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All items (61)

  • #
  • A
  • B
  • C
  • D
  • E
  • F
  • G
  • H
  • I
  • J
  • K
  • L
  • M
  • N
  • O
  • P
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  • R
  • S
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  • X
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  • Other
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  • Play
A
  • Action
  • Action economy
  • Artifact of play
  • Attack
  • Audience
C
  • Campaign
  • Category:Campaign structures
  • Cocked dice
  • Combat
  • Category:Combat
  • Crosstalk
D
  • Damage
  • Death
  • Dedicated table
  • Dice
    Dice
  • Dungeon
E
  • Encounter
G
  • Game world
  • Category:Game-mastering
  • GM
  • Grind
  • Group
  • Group introduction
    Group introduction
H
  • Hit point
  • How to cheat at dice
    How to cheat at dice
M
  • Marching order
  • Movement
N
  • Narration
  • Narrator
O
  • One-shot
P
  • Party
  • Category:Play styles
  • Player
  • Player absence
R
  • Random Tables
  • Reification
  • Category:Resolution
  • Category:Role-playing
  • Role-playing
  • Role-playing game
    Role-playing game
  • Round
  • Category:Rules
  • Rules lawyer
    Rules lawyer
S
  • Category:Safety
  • Scenario
  • Scene
  • Session
  • Social contract
  • Spotlight
  • Story
  • Category:Storytelling
  • Stress
T
  • Table
  • Table chatter
  • Taken out
  • Talking like a normal person
  • Theatre of the mind
  • TPK
    TPK
  • Troupe
  • Trust
Retrieved from "https://rpgmuseum.fandom.com/wiki/Category:Play?oldid=13508"
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