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In [[BECMI ]]''Dungeons & Dragons'', a neutral cleric, upon reaching 9th level, could elect to become a druid, forsaking civilization and metal implements and gaining access to new spells. |
In [[BECMI ]]''Dungeons & Dragons'', a neutral cleric, upon reaching 9th level, could elect to become a druid, forsaking civilization and metal implements and gaining access to new spells. |
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Revision as of 02:53, 25 October 2020
A druid is a type of seer, magician, or priest in the ancient Celtic civilization.
In Dungeons & Dragons
In Dungeons & Dragons, a druid is a type of specialty priest, distinct from the cleric. Druids concern themselves with nature, ancient religion, and balance. The druid was mentioned in the Greyhawk supplement, and became a player character class in 1976's Eldritch Wizardry.
In BECMI Dungeons & Dragons, a neutral cleric, upon reaching 9th level, could elect to become a druid, forsaking civilization and metal implements and gaining access to new spells.