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(Created page with "A druid is a type of seer, magician, or priest in the ancient Celtic civilization. ==In Dungeons & Dragons== In Dungeons & Dragons, a druid is a type of specialty priest, ...")
 
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In [[BECMI ]]''Dungeons & Dragons'', a neutral cleric, upon reaching 9th level, could elect to become a druid, forsaking civilization and metal implements and gaining access to new spells.
 
In [[BECMI ]]''Dungeons & Dragons'', a neutral cleric, upon reaching 9th level, could elect to become a druid, forsaking civilization and metal implements and gaining access to new spells.
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[[Category:Dungeons & Dragons classes]]

Revision as of 02:53, 25 October 2020

A druid is a type of seer, magician, or priest in the ancient Celtic civilization.

In Dungeons & Dragons

In Dungeons & Dragons, a druid is a type of specialty priest, distinct from the cleric. Druids concern themselves with nature, ancient religion, and balance. The druid was mentioned in the Greyhawk supplement, and became a player character class in 1976's Eldritch Wizardry.

In BECMI Dungeons & Dragons, a neutral cleric, upon reaching 9th level, could elect to become a druid, forsaking civilization and metal implements and gaining access to new spells.