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==Mechanics of the game==
 
==Mechanics of the game==
 
===Character points===
 
===Character points===
A character in ''GURPS'' is built with [[character point]]s. For a beginning character in an average power game, the 4th edition suggests 100–150 points to modify attribute stats, select advantages and disadvantages, and purchase levels in skills. Normal [[NPC]]s are built on 25-50 points. Full-fledged heroes usually have 200–250 points, while superheroes are commonly built with 400–800 points. The highest point value recorded for a character in a ''GURPS'' sourcebook is 10,452, in ''[[GURPS Monsters]]''.
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A character in ''GURPS'' is built with [[character point]]s. For a beginning character in an average power game, the 4th edition suggests 100–150 points to modify attribute stats, select advantages and disadvantages, and purchase levels in skills. Normal [[Non-player character|NPCs]] are built on 25-50 points. Full-fledged heroes usually have 200–250 points, while superheroes are commonly built with 400–800 points. The highest point value recorded for a character in a ''GURPS'' sourcebook is 10,452, in ''[[GURPS Monsters]]''. {{Fact|article|date=May 2007}}
   
In principle, a [[GM|Game Master]] can balance the power of foes to the abilities of the player characters by comparing their relative point values.
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In principle, a [[Game Master]] can balance the power of foes to the abilities of the player characters by comparing their relative point values.
   
 
===Attributes===
 
===Attributes===
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