Greyhawk, also known as Supplement I: Greyhawk, is a rules supplement for original Dungeons & Dragons. It is the very first supplement ever published for Dungeons & Dragons, or any other role-playing game.


Greyhawk contains rules for new monsters that can be used in D&D games. Information is presented in a similar manner as that in the boxed set booklet. Page 33 contains an index of the monsters presented in the book, and pages 34-40 contain descriptions of each monster. Additions and corrections to Vampires and Elementals from the boxed set are included in this book on page 34.

Creature Page Other Appearances Description
Druids 34 Priests of a neutral-type religion
Tritons 34 Similar to Mermen in appearance, and can use spells
Bugbears 34 Great hairy goblin-giants
Ogre magi 34 Japanese Ogres, far more powerful than their Western cousins
Giants, Storm 34 Intelligent giants found only in out-of-the-way places
Shadows 34-35 Non-corporeal intelligent creatures that hunger after the life energy of living things
Titans 35 Similar to giants, but far more handsome and intelligent, even moreso than humans
Will O'Wisp 35 Highly clever creatures that lure foes to feed upon their life force
Liches 35 Skeletal monsters that were formerly Magic-Users or Magic-User/Clerics in life
Harpies 35 Have the lower bodies of eagles and the upper bodies of human females
Dragons 35-37 Brass, copper, bronze, and silver dragons are described, as well as the Platinum Dragon (The King of Lawful (and Neutral) Dragons) and the Chromatic Dragon (The Queen of the Chaotic Dragons)
Lizard Men 37 Aquatic monsters with a rude intelligence, fond of human flesh
Dopplegangers 37 Creatures with mutable form, able to shape themselves into doubles of any person they observe
Lycanthropes (Wererat or Rat Man) 37 Extremely intelligent lycanthropes that will capture humans and hold them for ransom
Lammasu 37 Human-headed, winged lions which are very lawful and very magical
Salamanders 37 Free-willed, highly intelligent Fire Elementals
Beholders 37-38 "Spheres of Many Eyes" or "Eye Tyrants", a levitating globe with ten magical eye stalks
Umber Hulks 38 Human-shaped creatures with gaping maws flanked by pairs of exceedingly sharp mandibles
Displacer Beasts 38 Puma-like creature with six legs and two tentacles growing from its shoulders
Blink Dogs 38 Resemble African wild dogs, with high intelligence and an ability of limited teleportation
Hell Hounds 38 Reddish-brown evil hounds that can breathe fire
Phase Spiders 39 Giant spiders that can shift out of phase with its surroundings
Rust Monsters 39 Creatures are the bane of metal with a ferrous content, which they rust instantaneously
Stirges 39 Large, bird-like monsters with long probuscuses which suck blood from living creatures
Giant Tick 39 Over-grown insects which live on the blood of other living things
Owl Bears 39 Horrid creatures which "hug" like a bear and deal damage with a beak
Carrion Crawlers 39 Worm-shaped scavengers whose touch causes paralyzation
Gelatinous Cubes 39-40 Cubic creatures that sweep clean the floor and walls of dungeon passages
Giant Slugs 40 Giant beasts that spit a highly acid saliva with considerable accuracy at great distances
Golems 39 Flesh, stone, and iron golems are described

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