Honey Heist is a free one-page role-playing game by Grant Howitt in which the player characters are criminals about to pull off an intricate theft, but who are also bears. It is intended for one-shot play.
Much of the rules of Honey Heist include rules for setting up the game, which is primarily by means of rolling on random tables. Player characters are created by rolling on three such tables to generate a descriptor (i.e. temperament), species (including an associated skill), and criminal role. Random tables are also used to generate the setting and obstacles that the player characters will face. Most random tables use d6s, but one optional table uses a d8 to decide what hat a bear wears (if players want their bears to wear hats).
The standard resolution mechanic is to roll under one of two complementary stats (Bear or Criminal) with a d6 (rolling with advantage if an action is in line with the character's skill or role). These stats shift depending on the character's success or failure, and the game ends when a character maxes out one of their stats.