Meguey Baker is a roleplaying game designer and independent publisher. She publishes games through Night Sky Games (her publishing imprint), occasionally through Lumpley Games (an imprint started by her husband Vincent Baker), and most recently through Lumpley & Sons (an imprint shared by Meguey, Vincent, and their three children).
Baker's most prominent works are A Thousand and One Nights (a story-telling game based on the collection of Arabic stories) and Apocalypse World (a post-apocalyptic game co-designed with her husband, Vincent Baker).
Baker is an activist providing advocacy and support for mothers via MotherWoman Inc.
Baker designs games that are intended to create a voice for the marginalised, and ones that take limited time and resources to play. She believes that everyone has a story to tell and that those stories should be heard.
- A Branch of May
- A Thousand and One Nights: A game of enticing stories.
- Apocalypse World 2nd edition (with Vincent Baker)
- Bless the Seeds
- Does It Fit the Mission?
- In Dreaming Avalon (with Vincent Baker)
- Nine Pins
- Miss Schiffer's School for Young Ladies of Quality, set in the 1890s at a finishing school for ladies of a certain type
- Mobile Frame Zero: Firebrands (with Vincent Baker)
- Murderous Ghosts (with Vincent Baker)
- Playing Nature's Year
- The Girl Effect
- The King is Dead (with Vincent Baker)
- The True & Preposterous Journey of Half-a-Fool (with Vincent Baker)
- Under Hollow Hills (with Vincent Baker)
- Valiant Girls
Baker has also contributed to Towns Like Ours for the game Turn, and wrote the essay "Why Improv" for Unframed: The Art of Improvisation for Game Masters.
She was born in 1971 in upstate New York, where she started playing roleplaying games in 1978, and she currently resides in Greenfield Massachusetts. She and her husband have three children.
Baker studied American History at Hampshire College with a focus on American Women's History. She is a quilter and quilt historian, particularly interested in how the history of non-dominant voices gets transmitted in objects and oral tradition rather than the official written history. She began quilting in 1987, and now collects and restores antique and vintage quilts, as well as creating new works.
- Meguey Baker at Wikipedia, the free encyclopedia.
- Meguey Baker's page on RPG Geek
- Night Sky Games, Baker's independent publishing company.
- The Fairgame Archive, Baker's design and theory journal co-authored by Emily Care Boss.
- MotherWoman Inc, a mother's advocacy and support organization of which Baker is a certified facilitator and board member.
- Meguey & Vincent Baker, et al. at itch.io
- Meguey Baker's games at DriveThruRPG