RPG Museum

Metagaming is making game decisions based on out-of-character information.

Forms of metagaming[]

  • Narrative metagaming, in which a choice is made to tell a good story
  • Strategic metagaming, in which a choice is made to manipulate the outcome of the game
  • Reality metagaming, in which a choice is made because is it believable
  • Antagonistic metagaming, in which a choice is made in order to destroy a game
  • Social metagaming, in which a choice is made for a secondary social gain