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A munchkin is an immature player, to whom is ascribed every vice of the egoistic, unsophisticated gamer. The term comes to us from ''The Wizard of Oz'', in which a munchkin is a short person from a faraway land. The older generation of wargamers applied the term to younger, perhaps very young, players who invaded the wargaming hobby with their improvisational, [[powergaming]] attitudes, [[Monty Haul]] style campaigns, and fascination with their own characters. In short, the original munchkins eventually came to dominate the RPG world with their interest in theatrics, heroic PCs, fun-oriented play style and interest in elaborate backstories. The term carried forward a generation, and is still used to label those whose gaming style is deemed, on whatever basis, to be immature and inferior.
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A '''munchkin''' is an immature [[player]], to whom is ascribed every vice of the egoistic, unsophisticated gamer. The term has no fixed definition, and appears to be applied to every younger generation whose [[play style]] is different to those who came before. One common description of a munchkin is a player who thinks that [[role-playing game]]s can be [[win|won]] and who therefore seeks victory at any cost. It is this use that led to the creation of the ''[[Munchkin (game)|Munchkin]]'' parody card game by [[Steve Jackson Games]].
   
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The term comes from ''The Wizard of Oz'', in which a munchkin is a little person from a faraway land.
Ironically, many younger players, joining the game through [[Dungeons & Dragons]] and other tactically oriented games, are earning the label of munchkin from older, more sophisticated gamers who like to play [[storytelling]] games in which they are immortal, inconceivably powerful, and stylishly evil characters such as vampires, wielding katanas, riding bikes, and possibly thrashing on guitars.
 
   
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==Uses throughout the hobby==
[[Category:Terms]]
 
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The older generation of [[wargame]]rs applied the term to younger, perhaps very young, players who invaded the [[role-playing game]] hobby with their [[improv]]isational, [[powergaming]] attitudes, [[Monty Haul]] style [[campaign]]s, and fascination with their own [[character]]s. In short, the original munchkins eventually came to dominate the RPG world with their interest in theatrics, heroic PCs, [[fun]]-oriented play style and interest in elaborate [[backstory|backstories]]. The term carried forward a generation, and is still used to label those whose gaming style is deemed, on whatever basis, to be immature and inferior.
[[Category:Role-playing]]
 
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Ironically, younger players in the 1990s and 2000s, joining the game through ''[[Dungeons & Dragons]]'' and other tactically oriented games, earned the label of munchkin from older gamers who like to play [[storytelling]] games in which they are immortal, inconceivably powerful, and stylishly evil characters such as [[vampire]]s wielding [[katana]]s, riding bikes, and possibly thrashing on guitars.
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==External links==
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*[https://tvtropes.org/pmwiki/pmwiki.php/Main/Munchkin Munchkin] at [[TVTropes.org]]
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[[Category:Loosely-defined pejoratives]]

Latest revision as of 12:51, 22 August 2020

A munchkin is an immature player, to whom is ascribed every vice of the egoistic, unsophisticated gamer. The term has no fixed definition, and appears to be applied to every younger generation whose play style is different to those who came before. One common description of a munchkin is a player who thinks that role-playing games can be won and who therefore seeks victory at any cost. It is this use that led to the creation of the Munchkin parody card game by Steve Jackson Games.

The term comes from The Wizard of Oz, in which a munchkin is a little person from a faraway land.

Uses throughout the hobby[]

The older generation of wargamers applied the term to younger, perhaps very young, players who invaded the role-playing game hobby with their improvisational, powergaming attitudes, Monty Haul style campaigns, and fascination with their own characters. In short, the original munchkins eventually came to dominate the RPG world with their interest in theatrics, heroic PCs, fun-oriented play style and interest in elaborate backstories. The term carried forward a generation, and is still used to label those whose gaming style is deemed, on whatever basis, to be immature and inferior.

Ironically, younger players in the 1990s and 2000s, joining the game through Dungeons & Dragons and other tactically oriented games, earned the label of munchkin from older gamers who like to play storytelling games in which they are immortal, inconceivably powerful, and stylishly evil characters such as vampires wielding katanas, riding bikes, and possibly thrashing on guitars.

External links[]