Reality checking is the process in setting design of checking information in a new design with empirical information in the real world. For instance, if a game designer wants to include the weight a specific type of weapon like a gun, they might look it up in a weapons catalog or ask a gun enthusiast to weigh one. If a game designer wants to include something in the setting about riding camels or creatures like camels, they might research camels or arrange to ride one.

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