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Role-playing game

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A '''role-playing game''' ('''RPG''') is a sort of creative [[wikipedia:game|game]] in which [[player]]s [[storytelling|tell the story]] of [[character]]s in a [[game world|shared imagined space]]. This wiki relates specifically to the type of role-playing game called '''[[table]]top role-playing games''' (TRPG or TTRPG) or '''[[pen]]-and-[[paper]] role-playing games''' (P&P RPG), although other forms exist (including [[live action role-playing game]]s and [[computer role-playing game]]s).
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A '''role-playing game''' ('''RPG''') is a sort of creative [[wikipedia:game|game]] in which [[player]]s [[storytelling|tell the story]] of [[character]]s in an [[imaginary world]]. This wiki relates specifically to the type of role-playing game called '''[[table]]top role-playing games''' (TRPG or TTRPG) or '''[[pen]]-and-[[paper]] role-playing games''' (P&P RPG), although other forms exist (including [[live action role-playing game]]s and [[computer role-playing game]]s).
   
 
Although [[solo role-playing game]]s exist, role-playing is generally a social activity for [[group]]s of players at a (real or metaphorical) [[table]], who play the game through a conversation or discussion and agree on the events of the story according to the [[system]] of the game.
 
Although [[solo role-playing game]]s exist, role-playing is generally a social activity for [[group]]s of players at a (real or metaphorical) [[table]], who play the game through a conversation or discussion and agree on the events of the story according to the [[system]] of the game.
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Although there is no universally accepted definition of a role-playing game that includes everything that is considered a role-playing game and excludes everything that is not, a general idea of a role-playing game can be derived from the following principles:
 
Although there is no universally accepted definition of a role-playing game that includes everything that is considered a role-playing game and excludes everything that is not, a general idea of a role-playing game can be derived from the following principles:
   
#A role-playing game takes the form of a narration, with play consisting of a series of logically connected events in a [[game world]] (the [[narrative principle]]).
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#A role-playing game takes the form of a narration, with play consisting of a series of logically connected events (the [[narrative principle]]).
 
#Critical game decisions are made collaboratively by using an agreed [[system]] (the [[Lumpley Principle]]).
 
#Critical game decisions are made collaboratively by using an agreed [[system]] (the [[Lumpley Principle]]).
 
#At least one player takes on the role of a specific [[character]], making decisions [[as if]] they are that character.
 
#At least one player takes on the role of a specific [[character]], making decisions [[as if]] they are that character.
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