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Storytelling is the act of creating narratively linked events. This is done in collaboration with the other players.

Stories in RPGs do not have a predefined plot. Instead, they have a general trajectory or may be controlled by the dramatic choices of the players. The chronicle is a retrospective look at "what happened."

Storytelling has both a meta-gaming element and an immersive side. Players decide what will happen, then dramatize the events.

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