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A traditional or mainstream role-playing game is a game that resembles or shares characteristics with early published RPGs, particularly Dungeons & Dragons. There is no agreed definition of what makes a role-playing game traditional, and the term is therefore used primarily for comparison rather than classification.

The term is sometimes used broadly to describe any tabletop role-playing game (in contrast to computer role-playing games or live-action role-playing games, for instance), or more narrowly to describe only fantasy old school role-playing games. However, the boundaries of what makes a traditional game are usually considered to be in the middle of these extremes.

Features of traditional role-playing games[]

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